-
ACCURACY RATING (1821)
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ACT LIKE YOU RE BETTER (1)
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ADDITIONAL ARROWS (1)
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ADDITIONAL ATTACK COLD DAMAGE (24)
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ADDITIONAL ATTACK FIRE DAMAGE (20)
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ADDITIONAL ATTACK LIGHTNING DAMAGE (27)
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ADDITIONAL ATTACK PHYSICAL DAMAGE (20)
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ADDITIONAL PHYSICAL DAMAGE REDUCTION (32)
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AILMENT THRESHOLD (16)
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ALL ATTRIBUTES (331)
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ALL ATTRIBUTES PER LEVEL (6)
-
ALL ATTRIBUTES PER SOCKET FILLED (12)
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ALL ELEMENTAL (1)
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ALL ELEMENTAL RESISTANCES (727)
-
ALL ELEMENTAL RESISTANCES PER SOCKET FILLED (4)
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ALL ELEMENTAL RESISTANCES PER SOCKETED GRAND SPECTRUM (2)
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ALL MAXIMUM ELEMENTAL RESISTANCES (15)
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ARMOUR (538)
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ATTACKS (174)
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BASE CHAOS DAMAGE (3)
-
BASE FIRE DAMAGE (1)
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BLEEDING (10)
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BLOCK CHANCE (40)
-
BLOCK CHANCE WHILE HOLDING A FOCUS (6)
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CAN BE ALLOCATED (11)
-
CHANCE FOR ATTACK HITS TO APPLY INCISION (1)
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CHANCE FOR ENERGY SHIELD RECHARGE TO START WHEN YOU KILL AN ENEMY (6)
-
CHANCE FOR FLASKS YOU USE TO NOT CONSUME CHARGES (10)
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CHANCE TO AGGRAVATE BLEEDING ON HIT (5)
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CHANCE TO BE INFLICTED WITH BLEEDING WHEN HIT (10)
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CHANCE TO BE POISONED (3)
-
CHANCE TO BLIND ENEMIES ON HIT (2)
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CHANCE TO BLOCK (1)
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CHANCE TO CAUSE BLEEDING (23)
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CHANCE TO CAUSE BLEEDING ON HIT (27)
-
CHANCE TO CHAIN AN (1)
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CHANCE TO CHAIN AN ADDITIONAL TIME (1)
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CHANCE TO CHAIN AN ADDITIONAL TIME FROM TERRAIN (3)
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CHANCE TO GAIN A CHARGE WHEN YOU KILL AN ENEMY (7)
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CHANCE TO GAIN A POWER CHARGE ON CRITICAL HIT (3)
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CHANCE TO GAIN A POWER CHARGE ON HIT (20)
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CHANCE TO GAIN VOLATILITY ON KILL (2)
-
CHANCE TO INFLICT BLEEDING ON HIT (32)
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CHANCE TO MAIM ON HIT (70)
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CHANCE TO NOT DESTROY CORPSES WHEN CONSUMING CORPSES (7)
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CHANCE TO PIERCE AN ENEMY (59)
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CHANCE TO POISON ON HIT (21)
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CHANCE TO POISON ON HIT WITH ATTACKS (8)
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CHANCE TO POISON ON HIT WITH THIS WEAPON (8)
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CHAOS DAMAGE (3)
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CHAOS DAMAGE TO ATTACKS (13)
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CHAOS RESISTANCE (812)
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CHAOS RESISTANCE PER SOCKET FILLED (3)
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CHARGES PER SECOND (20)
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CHARM SLOT (79)
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CHARM SLOTS (155)
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CHILL MAGNITUDE (1)
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CHILL MAGNITUDE ON ENEMY (1)
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COLD DAMAGE (233)
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COLD DAMAGE TO ATTACKS (496)
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COLD RESISTANCE (2492)
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CRITICAL DAMAGE BONUS (228)
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CRITICAL HIT CHANCE (609)
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CURRENT ENERGY SHIELD (1)
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DEXTERITY (1774)
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DODGE ROLL DISTANCE (6)
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ELEMENTAL DAMAGE (1)
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EMPLOY THE DARKEST SECRETS OF THE VAAL (1)
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ENERGY SHIELD INSTEAD (10)
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EVASION RATING (1149)
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FASTER (34)
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FASTER START OF ENERGY SHIELD RECHARGE (52)
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FIRE DAMAGE (248)
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FIRE DAMAGE TO ATTACKS (406)
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FIRE RESISTANCE (2537)
-
FIRE RESISTANCE WHILE ON LOW LIFE (3)
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FREEZE (3)
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FREEZE BUILDUP INSTEAD OF SHOCK CHANCE (2)
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GENERAL TITUCIUS (37)
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HIDE THE (6)
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IGNITE (4)
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IGNITE CHANCE AND MAGNITUDE INSTEAD OF CHILL (21)
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III LIGHTNING DAMAGE (1)
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INCREASED (1)
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INCREASED ACCURACY RATING (45)
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INCREASED ACCURACY RATING WITH BOWS (2)
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INCREASED AMOUNT OF LIFE LEECHED (8)
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INCREASED AMOUNT OF MANA LEECHED (4)
-
INCREASED AREA OF EFFECT (49)
-
INCREASED AREA OF EFFECT FOR ATTACKS PER IO INTELLIGENCE (23)
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INCREASED AREA OF EFFECT OF CURSES (4)
-
INCREASED ARMOUR (657)
-
INCREASED ARMOUR AND ENERCY SHIELD (13)
-
INCREASED ARMOUR AND ENERGY SHIELD (377)
-
INCREASED ARMOUR AND EVASION (356)
-
INCREASED ARMOUR BREAK DURATION (2)
-
INCREASED ARMOUR EVASION AND ENERCY SHIELD (6)
-
INCREASED ARMOUR EVASION AND ENERGY SHIELD (25)
-
INCREASED ARROW SPEED (28)
-
INCREASED ATTACK AND CAST SPEED (15)
-
INCREASED ATTACK DAMAGE (14)
-
INCREASED ATTACK SPEED (609)
-
INCREASED ATTACK SPEED PER IO DEXTERITY (23)
-
INCREASED ATTACK SPEED WHILE ON FULL MANA (15)
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INCREASED ATTACK SPEED WITH BOWS (11)
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INCREASED ATTACK SPEED WITH CROSSBOWS (10)
-
INCREASED ATTACK SPEED WITH OUARTERSTAVES (2)
-
INCREASED ATTACK SPEED WITH QUARTERSTAVES (12)
-
INCREASED ATTACK SPEED WITH SPEARS (13)
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INCREASED ATTRIBUTE REQUIREMENTS (24)
-
INCREASED BLEEDING DURATION (5)
-
INCREASED BLOCK CHANCE (128)
-
INCREASED BLOCK CHANCE AGAINST PROJECTILES (11)
-
INCREASED BOLT SPEED (36)
-
INCREASED BONUSES GAINED FROM EQUIPPED QUIVER (44)
-
INCREASED BONUSES GAINED FROM LEFT EQUIPPED RING (72)
-
INCREASED BONUSES GAINED FROM RIGHT EQUIPPED RINC (1)
-
INCREASED BONUSES GAINED FROM RIGHT EQUIPPED RING (71)
-
INCREASED CAST SPEED (531)
-
INCREASED CHANCE TO BE AFFLICTED BY AILMENTS WHEN HIT (10)
-
INCREASED CHANCE TO IGNITE (51)
-
INCREASED CHANCE TO INFLICT AILMENTS (4)
-
INCREASED CHANCE TO SHOCK (40)
-
INCREASED CHAOS DAMAGE (183)
-
INCREASED CHARGES (12)
-
INCREASED CHARGES GAINED (2)
-
INCREASED CHARGES PER USE (3)
-
INCREASED CHARM CHARGES GAINED (61)
-
INCREASED CHARM CHARGES USED (42)
-
INCREASED CHARM EFFECT DURATION (62)
-
INCREASED CHILL DURATION ON ENEMIES (35)
-
INCREASED COLD DAMAGE (261)
-
INCREASED COOLDOWN RECOVERY RATE (15)
-
INCREASED CRITICAL DAMACE BONUS (3)
-
INCREASED CRITICAL DAMAGE BONUS (363)
-
INCREASED CRITICAL DAMAGE BONUS FOR (5)
-
INCREASED CRITICAL DAMAGE BONUS FOR ATTACK DAMAGE (123)
-
INCREASED CRITICAL DAMAGE BONUS PER POWER CHARGE (9)
-
INCREASED CRITICAL DAMAGE BONUS WITH (3)
-
INCREASED CRITICAL DAMAGE BONUS WITH SPEARS (12)
-
INCREASED CRITICAL HIT CHANCE (525)
-
INCREASED CRITICAL HIT CHANCE FOR (1)
-
INCREASED CRITICAL HIT CHANCE FOR ATTACKS (141)
-
INCREASED CRITICAL HIT CHANCE FOR SPELLS (77)
-
INCREASED CRITICAL HIT CHANCE PER IOO MAXIMUM LIFE (1)
-
INCREASED CRITICAL SPELL DAMAGE BONUS (45)
-
INCREASED CROSSBOW RELOAD SPEED (8)
-
INCREASED CULLING STRIKE THRESHOLD (4)
-
INCREASED CURSE DURATION (8)
-
INCREASED CURSE MAGNITUDES (2)
-
INCREASED DAMAGE (132)
-
INCREASED DAMAGE AGAINST ENEMIES WITH (1)
-
INCREASED DAMAGE AGAINST ENEMIES WITH FULLY BROKEN ARMOUR (3)
-
INCREASED DAMAGE FOR EACH ELEMENTAL AILMENT TYPE AMONG (2)
-
INCREASED DAMAGE IF YOU HAVE CONSUMED A (1)
-
INCREASED DAMAGE IF YOU HAVE CONSUMED A CORPSE RECENTLY (3)
-
INCREASED DAMAGE PER IOO MAXIMUM LIFE (1)
-
INCREASED DAMAGE WHILE YOU HAVE AN ACTIVE CHARM (2)
-
INCREASED DAMAGE WITH BOW SKILLS (102)
-
INCREASED DAMAGE WITH BOWS (16)
-
INCREASED DAMAGE WITH CROSSBOWS (7)
-
INCREASED DAMAGE WITH HITS AGAINST RARE (1)
-
INCREASED DAMAGE WITH HITS AGAINST RARE AND UNIOUE ENEMIES (13)
-
INCREASED DAMAGE WITH HITS TO RARE OR UNIOUE ENEMIES FOR EACH SECOND THEY VE EVER (1)
-
INCREASED DAMAGE WITH MACES (7)
-
INCREASED DAMAGE WITH QUARTERSTAVES (15)
-
INCREASED DAMAGE WITH SPEARS (15)
-
INCREASED DAMAGE WITH WARCRIES (3)
-
INCREASED DAZE BUILDUP (3)
-
INCREASED DEFENCES FROM EQUIPPED SHIELD (2)
-
INCREASED DEXTERITY (30)
-
INCREASED DURATION (17)
-
INCREASED DURATION OF DAMAGING AILMENTS ON ENEMIES (9)
-
INCREASED EFFECT OF SOCKETED SOUL CORES (2)
-
INCREASED EFFECT OF WITHERED (1)
-
INCREASED EFFECT OF YOUR MARK SKILLS (3)
-
INCREASED ELEMENTAL AILMENT THRESHOLD (41)
-
INCREASED ELEMENTAL DAMAGE (33)
-
INCREASED ELEMENTAL DAMAGE WITH ATTACKS (110)
-
INCREASED ELEMENTAL DAMAGE WITH ATTACKST (1)
-
INCREASED ENERGY (6)
-
INCREASED ENERGY SHIELD (1070)
-
INCREASED ENERGY SHIELD FROM EQUIPPED FOCUS (10)
-
INCREASED ENERGY SHIELD RECHARGE RATE (56)
-
INCREASED ENERGY SHIELDT (4)
-
INCREASED EVASION AND ENERCY SHIELD (21)
-
INCREASED EVASION AND ENERGY SHIELD (512)
-
INCREASED EVASION AND ENERGY SHIELDT (2)
-
INCREASED EVASION RATING (955)
-
INCREASED EVASION RATING IF YOU HAVE BEEN HIT RECENTLY (20)
-
INCREASED EVASION RATING WHEN ON FULL LIFE (31)
-
INCREASED EVASION RATINGT (4)
-
INCREASED FIRE DAMAGE (216)
-
INCREASED FLASK CHARGES GAINED (77)
-
INCREASED FLASK CHARGES USED (31)
-
INCREASED FLASK EFFECT DURATION (3)
-
INCREASED FLASK LIFE RECOVERY RATE (78)
-
INCREASED FLASK MANA RECOVERY RATE (73)
-
INCREASED FREEZE BUILDUP (62)
-
INCREASED FREEZE BUILDUP WITH OUARTERSTAVES (1)
-
INCREASED FREEZE BUILDUP WITH QUARTERSTAVES (7)
-
INCREASED FREEZE THRESHOLD (3)
-
INCREASED GLOBAL DEFENCES PER SOCKET FILLED (5)
-
INCREASED GLOBAL EVASION RATING WHEN ON LOW LIFE (5)
-
INCREASED GLOBAL PHYSICAL DAMAGE (28)
-
INCREASED HAZARD DAMAGE (4)
-
INCREASED INTELLIGENCE (29)
-
INCREASED KNOCKBACK DISTANCE (6)
-
INCREASED LIFE AND MANA RECOVERY FROM FLASKS (10)
-
INCREASED LIFE FLASK CHARGES GAINED (1)
-
INCREASED LIFE RECOVERY FROM FLASKS (67)
-
INCREASED LIFE REGENERATION RATE (37)
-
INCREASED LIGHT RADIUS (340)
-
INCREASED LIGHTNING DAMAGE (289)
-
INCREASED MAGNITUDE OF AILMENTS YOU INFLICT (1)
-
INCREASED MAGNITUDE OF BLEEDING YOU INFLICT (12)
-
INCREASED MAGNITUDE OF CHILL YOU INFLICT (22)
-
INCREASED MAGNITUDE OF DAMAGING AILMENTS YOU INFLICT WITH CRITICAL HITS (4)
-
INCREASED MAGNITUDE OF IGNITE YOU (1)
-
INCREASED MAGNITUDE OF IGNITE YOU INFLICT (13)
-
INCREASED MAGNITUDE OF POISON YOU INFLICT (16)
-
INCREASED MAGNITUDE OF SHOCK YOU (1)
-
INCREASED MAGNITUDE OF SHOCK YOU INFLICT (6)
-
INCREASED MANA COST OF SKILLS (2)
-
INCREASED MANA RECOVERY FROM FLASKS (27)
-
INCREASED MANA REGENERATION RATE (764)
-
INCREASED MANA REGENERATION RATE IF YOU VE DEALT A CRITICAL HIT RECENTLY (1)
-
INCREASED MANA REGENERATION RATE PER FRAGILE REGROWTH (15)
-
INCREASED MANA REGENERATION RATE WHILE STATIONARY (10)
-
INCREASED MAXIMUM ENERCY SHIELD (13)
-
INCREASED MAXIMUM ENERGY SHIELD (246)
-
INCREASED MAXIMUM LIFE (91)
-
INCREASED MAXIMUM LIFE PER SOCKETED GRAND SPECTRUM (4)
-
INCREASED MAXIMUM MANA (20)
-
INCREASED MELEE DAMAGE (14)
-
INCREASED MELEE DAMAGE IF YOU VE DEALT A PROIECTILE ATTACK HIT IN THE PAST EIGHT (1)
-
INCREASED MELEE STRIKE RANGE WITH THIS WEAPON (67)
-
INCREASED MINION ACCURACY RATING (7)
-
INCREASED MOVEMENT SPEED (877)
-
INCREASED MOVEMENT SPEED PER FRENZY CHARGE (3)
-
INCREASED MOVEMENT SPEED WHEN ON FULL LIFE (31)
-
INCREASED MOVEMENT SPEED WHILE AFFECTED BY AN AILMENT (10)
-
INCREASED MOVEMENT SPEEDT (1)
-
INCREASED PARRIED DEBUFF DURATION (17)
-
INCREASED PARRIED DEBUFF MAGNITUDE (17)
-
INCREASED PARRY DAMAGE (12)
-
INCREASED PHYSICAL DAMAGE (816)
-
INCREASED PIN BUILDUP (4)
-
INCREASED POISON DURATION (1)
-
INCREASED PRESENCE AREA OF EFFECT (57)
-
INCREASED PROIECTILE SPEED (18)
-
INCREASED PROIECTILE SPEED WITH THIS WEAPON (8)
-
INCREASED PROJECTILE DAMAGE (18)
-
INCREASED PROJECTILE SPEED (112)
-
INCREASED PROJECTILE SPEED WITH THIS WEAPON (88)
-
INCREASED QUANTITY OF GOLD DROPPED BY SLAIN ENEMIES (5)
-
INCREASED RARITY OF ITEMS DROPPED BY ENEMIES KILLED WITH A CRITICAL HIT (18)
-
INCREASED RARITY OF ITEMS FOUND (1598)
-
INCREASED RARITY OF ITEMS FOUND WHEN ON LOW LIFE (27)
-
INCREASED RARITY OF ITEMS FOUNDT (2)
-
INCREASED SHOCK DURATION (6)
-
INCREASED SKILL EFFECT DURATION (11)
-
INCREASED SKILL SPEED (62)
-
INCREASED SLOW MAGNITUDE (19)
-
INCREASED SPELL (2)
-
INCREASED SPELL DAMAGE (410)
-
INCREASED SPELL DAMAGE PER IO SPIRIT (7)
-
INCREASED SPELL PHYSICAL DAMAGE (19)
-
INCREASED SPIRIT (107)
-
INCREASED STRENGTH (46)
-
INCREASED STRENGTH REQUIREMENT (5)
-
INCREASED STUN BUILDUP (161)
-
INCREASED STUN BUILDUP WITH MACES (9)
-
INCREASED STUN DURATION (145)
-
INCREASED STUN RECOVERY (11)
-
INCREASED STUN THRESHOLD (66)
-
INCREASED THORNS DAMAGE (31)
-
INCREASED TOTEM DAMAGE (11)
-
INCREASED TOTEM LIFE (8)
-
INCREASED TOTEM PLACEMENT SPEED (6)
-
INCREASED VALOUR GAINED (2)
-
INCREASED WARCRY COOLDOWN RECOVERY RATE (7)
-
INCREASED WARCRY SPEED (23)
-
INCREASED WEAPON DAMAGE PER IO STRENGTH (23)
-
INCREASED WEAPON SWAP SPEED (8)
-
INTELLIGENCE (1999)
-
IO COLD DAMAGE (1)
-
IO LIGHTNING DAMAGE (1)
-
KAOM (1)
-
LESS ATTACK DAMAGE (5)
-
LESS DAMAGE (1)
-
LESS DAMAGE FROM HITS (1)
-
LESS DAMAGE OVER TIME (1)
-
LESS DAMAGE TAKEN IF YOU HAVE NOT BEEN HIT RECENTLY (20)
-
LESS MINIMUM PHYSICAL ATTACK DAMAGE (2)
-
LEVEL OF ALL CHAOS SPELL SKILLS (19)
-
LEVEL OF ALL COLD SKILLS (6)
-
LEVEL OF ALL COLD SPELL SKILLS (4)
-
LEVEL OF ALL FIRE SKILLS (7)
-
LEVEL OF ALL FIRE SPELL SKILLS (10)
-
LEVEL OF ALL LIGHTNING SKILLS (17)
-
LEVEL OF ALL LIGHTNING SPELL SKILLS (11)
-
LEVEL OF ALL MELEE SKILLS (187)
-
LEVEL OF ALL MINION SKILLS (200)
-
LEVEL OF ALL PHYSICAL SPELL SKILLS (16)
-
LEVEL OF ALL PROIECTILE SKILLS (4)
-
LEVEL OF ALL PROJECTILE SKILLS (311)
-
LEVEL OF ALL SKELETAL STORM MAGE SKILLS (1)
-
LEVEL OF ALL SKILLS (1)
-
LEVEL OF ALL SPELL SKILLS (66)
-
LEVEL OF CONDUCTIVITY SKILLS (4)
-
LEVEL OF DESPAIR SKILLS (2)
-
LEVEL OF ENFEEBLE SKILLS (4)
-
LEVEL OF HYPOTHERMIA SKILLS (3)
-
LEVEL OF TEMPORAL CHAINS SKILLS (1)
-
LEVEL OF VULNERABILITY SKILLS (2)
-
LIFE COSTS (2)
-
LIFE PER ENEMY HIT WITH ATTACKS (12)
-
LIFE PER ENEMY KILLED (514)
-
LIFE PER SECOND (31)
-
LIFE REGENERATION PER SECOND (1064)
-
LIFE REGENERATION PER SECOND PER SOCKET FILLED (2)
-
LIFE REGENERATION PER SECONDT (1)
-
LIGHTNING DAMAGE (390)
-
LIGHTNING DAMAGE TO ATTACKS (742)
-
LIGHTNING RESISTANCE (2451)
-
LIMIT (1)
-
LIPS AND THROAT (9)
-
LONGER PERFECT TIMING WINDOW (1)
-
MAGNITUDE OF CHILL ON YOU (6)
-
MAIM (3)
-
MANA PER ENEMY KILLED (481)
-
MANA REGENERATION RATE ALSO (23)
-
MAXIMUM BLOCK CHANCE (3)
-
MAXIMUM CHAOS RESISTANCE (2)
-
MAXIMUM COLD RESISTANCE (25)
-
MAXIMUM ENDURANCE CHARGES (2)
-
MAXIMUM ENERCY SHIELD (2)
-
MAXIMUM ENERGY SHIELD (1289)
-
MAXIMUM ENERGY SHIELDT (3)
-
MAXIMUM FIRE RESISTANCE (46)
-
MAXIMUM FRENZY CHARGES (3)
-
MAXIMUM LIFE (2820)
-
MAXIMUM LIGHTNING RESISTANCE (33)
-
MAXIMUM MANA (2470)
-
MAXIMUM MANA PER SOCKET FILLED (3)
-
MAXIMUM NUMBER OF SUMMONED TOTEMS (19)
-
MAXIMUM POWER CHARGES (10)
-
MAXIMUM RAGE (4)
-
MAXIMUM VALOUR (9)
-
MORE MAXIMUM PHYSICAL ATTACK DAMAGE (2)
-
NTELLIGENCE (14)
-
OF (2)
-
OF BASE MANA COST (4)
-
OF CHAOS DAMAGE YOU PREVENT WHEN HIT RECOUPED AS LIFE AND MANA DURING EFFECT (1)
-
OF CHARGES USED BY CHARMS GRANTED TO YOUR LIFE FLASKS (7)
-
OF COLD DAMAGE CONVERTED TO LIGHTNING DAMAGE (18)
-
OF CURRENT MANA AS CHAOS DAMAGE TO YOU WHEN EFFECT ENDS (4)
-
OF DAMAGE AS CHAOS DAMAGE PER UNDEAD MINION (20)
-
OF DAMAGE AS EXTRA CHAOS DAMAGE (32)
-
OF DAMAGE AS EXTRA COLD DAMAGE (32)
-
OF DAMAGE AS EXTRA FIRE DAMAGE (51)
-
OF DAMAGE AS EXTRA LIGHTNING (2)
-
OF DAMAGE AS EXTRA LIGHTNING DAMAGE (19)
-
OF DAMAGE DEALT (7)
-
OF DAMAGE FROM BLOCKED HITS (25)
-
OF DAMAGE FROM HITS WITH THIS WEAPON (10)
-
OF DAMAGE IS TAKEN FROM MANA BEFORE LIFE (4)
-
OF DAMAGE TAKEN BYPASSES ENERGY SHIELD (26)
-
OF DAMAGE TAKEN RECOUPED AS LIFE (52)
-
OF DAMAGE TAKEN RECOUPED AS MANA (46)
-
OF ELEMENTAL DAMAGE AS EXTRA COLD DAMAGE (21)
-
OF ELEMENTAL DAMAGE AS EXTRA FIRE DAMAGE (21)
-
OF ELEMENTAL DAMAGE CONVERTED TO CHAOS DAMAGE (8)
-
OF ELEMENTAL DAMAGE CONVERTED TO COLD DAMAGE (21)
-
OF ELEMENTAL DAMAGE CONVERTED TO FIRE DAMAGE (21)
-
OF ELEMENTAL DAMAGE CONVERTED TO LIGHTNING DAMAGE (21)
-
OF ELEMENTAL DAMAGE DAMAGE AS EXTRA LIGHTNING DAMAGE (21)
-
OF ELEMENTAL DAMAGE FROM HITS TAKEN AS CHAOS DAMAGE (3)
-
OF FIRE DAMAGE CONVERTED TO COLD DAMAGE (14)
-
OF FIRE DAMAGE CONVERTED TO LIGHTNING DAMAGE (15)
-
OF FIRE DAMAGE FROM HITS TAKEN AS PHYSICAL DAMAGE (13)
-
OF FLASK RECOVERY APPLIED INSTANTLY (84)
-
OF LIFE RESERVED (2)
-
OF LIFE TO GAIN THAT MUCH ENERCY SHIELD WHEN YOU CAST A SPELL (1)
-
OF LIFE TO GAIN THAT MUCH ENERGY SHIELD WHEN YOU CAST A SPELL (12)
-
OF LIGHTNING DAMAGE CONVERTED TO CHAOS DAMAGE (1)
-
OF LIGHTNING DAMAGE CONVERTED TO COLD DAMAGE (9)
-
OF MANA AND THEY LEECH THAT MANA (14)
-
OF MANA COSTS YOU PAY FOR SKILLS AS PHYSICAL DAMAGE (1)
-
OF MANA SPENT IN THOSE SECONDS AS CHAOS DAMAGE (4)
-
OF MAXIMUM ENERCY SHIELD (1)
-
OF MAXIMUM ENERGY SHIELD (8)
-
OF MAXIMUM ENERGY SHIELD PER SECOND (15)
-
OF MAXIMUM LIFE (7)
-
OF MAXIMUM LIFE AS EXTRA MAXIMUM ENERGY SHIELD (26)
-
OF MAXIMUM LIFE CONVERTED TO ENERGY SHIELD (3)
-
OF MAXIMUM LIFE FOR EACH ENDURANCE CHARGE CONSUMED (14)
-
OF MAXIMUM LIFE ON KILL (18)
-
OF MAXIMUM LIFE OR BELOW (4)
-
OF MAXIMUM LIFE OR BELOW INSTEAD (8)
-
OF MAXIMUM LIFE PER SECOND (23)
-
OF MAXIMUM LIFE PER SECOND WHILE ON LOW LIFE (3)
-
OF MAXIMUM LIFE PER SECOND WHILE SURROUNDED (10)
-
OF MAXIMUM LIFE REGENERATED PER SECOND PER FRAGILE REGROWTH (15)
-
OF MAXIMUM LIFE WHEN YOU CAST A SPELL (12)
-
OF MAXIMUM MANA AS ARMOUR (23)
-
OF MAXIMUM MANA ON KILL (14)
-
OF MAXIMUM MANA OR ABOVE (15)
-
OF MAXIMUM MANA OR BELOW (4)
-
OF MAXIMUM MANA PER SECOND TO RECOVER THAT MUCH (9)
-
OF MAXIMUM MANA PER SECOND TO RECOVER THAT MUCH LIFE (3)
-
OF MELEE PHYSICAL DAMAGE TAKEN REFLECTED TO ATTACKER (10)
-
OF PHYSICAL ATTACK DAMAGE AS LIFE (191)
-
OF PHYSICAL ATTACK DAMAGE AS MANA (148)
-
OF PHYSICAL DAMAGE AS EXTRA CHAOS DAMAGE (5)
-
OF PHYSICAL DAMAGE AS LIFE (163)
-
OF PHYSICAL DAMAGE AS MANA (170)
-
OF PHYSICAL DAMAGE PREVENTED RECOUPED AS LIFE (10)
-
OF PHYSICAL DAMAGE TAKEN AS FIRE DAMAGE (5)
-
OF REQUIREMENTS TO DEXTERITY (1)
-
OF REQUIREMENTS TO INTELLIGENCE (1)
-
OF SKILL MANA COSTS CONVERTED TO LIFE COSTS (273)
-
OF SPELL MANA COST CONVERTED TO LIFE COST (9)
-
OF THEIR LIFE AS PHYSICAL DAMAGE (27)
-
OF THEIR MAXIMUM LIFE AS EXTRA MAXIMUM ENERCY SHIELD (5)
-
OF THEIR MAXIMUM LIFE AS EXTRA MAXIMUM ENERGY SHIELD (13)
-
OF THEIR MAXIMUM LIFE PER SECOND (9)
-
OF YOUR LIFE REGENERATION IS GRANTED TO ALLIES IN YOUR PRESENCE (11)
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Buy PoE 2 Items
Path of Exile 2: Dawn of the Hunt has finally landed, and let’s be honest—it’s an absolute beast of an update. From revamped classes and deadly new zones to savage bosses that’ll chew you up if you show up undergeared, it’s clear that PoE 2 is no place for the faint of heart. If you’re serious about surviving in Wraeclast’s brutal wilderness, having the right gear is non-negotiable.
That’s where buying Path of Exile 2 items comes into play. And if you’re wondering where the real veterans go for reliable, fast, and affordable gear, let me put you on game—PVPBank is where it’s at.
Whether you’re a longtime exile or just diving into the madness of Dawn of the Hunt, PVPBank will help you gear up smarter, play harder, and waste zero time.
Why Your PoE 2 Items Matter More Than Ever in Dawn of the Hunt
Dawn of the Hunt ups the ante in every direction. Enemies hit harder, endgame progression has more layers, and builds are evolving fast. Whether you're rolling a Gemling Artillery Ballista Ranger or theorycrafting a brutal 2H Marauder, your survival—and dominance—hinges on gear.
PoE 2 items aren’t just stat-sticks. They define your entire playstyle. That Perfect Jeweller’s Orb that gives your main skill another support socket? Game-changer. That rare amulet with stacked modifiers to resistances, crit chance, and attribute boosts? Straight-up build-defining.
And let's not forget—you’re not just gearing for defense. You’re gearing for damage scaling, mana sustain, resist cap, ailment mitigation, movement speed, and more. It’s a chess game out there, and your gear is every piece on the board.
What Kind of PoE 2 Items Should You Be Looking For?
Here’s a look at the core categories of PoE 2 items you’ll want to lock in early:
1. Weapons and Offhands
Your weapon isn’t just about raw DPS—it affects how fast you level, how smooth your skill rotations feel, and how much damage you’re dishing out per cast or hit. Dawn of the Hunt introduced more synergy-based skills, and your weapon’s affixes can make or break that synergy.
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Wands, bows, staves, daggers—match the weapon to your gem setup
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Prioritize attack speed, spell damage, crit chance, and socket colors
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Look out for uniques like Rampart Raptor Tense Crossbow that boost specific build paths
2. Armor and Accessories
Your body armor, gloves, boots, helm, rings, and amulet are where the magic happens—literally. You’re stacking resistances, life, energy shield, mana regen, and trying to squeeze in key attributes to meet gem requirements.
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Don’t neglect movement speed on boots
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Rings and amulets can roll insane modifiers—grab ones that match your ascendancy and passive tree
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Prioritize gear with high item level for better crafting potential
3. Skill and Support Gems
This is where PoE 2 shines. The gem socketing system is wildly different from PoE 1. Skill gems now carry their own support sockets, and upgrading the right support links through orbs and crafting tools can turn a good gem into a monster.
Grab Uncut spirit gems early and keep your eye out for Perfect Jeweller’s Orbs to unlock more support slots.
4. Flasks
Flasks are your lifeline. Newer content throws bleeding, freezing, burning, and shocking your way every few seconds. Get flasks that counter those effects while also giving you mobility, DPS, or regen boosts.
5. Crafting Materials
Want to fine-tune your gear? You’ll need orbs. In PoE 2, crafting is still core to optimization. Some of the most essential materials include:
Orb of Transmutation: upgrades normal items to magic
Orb of Alchemy: turns a normal item rare
Orb of Chance: gives a shot at upgrading to a unique
Exalted Orbs: add new modifiers to rare items
Tinker Tools and Catalysts for advanced gear customization
If this sounds like a lot to grind for, you’re not wrong. That’s why smart players grab cheap PoE 2 orbs from reliable sources and cut the slog.
Why PVPBank Is the Best Place to Buy PoE 2 Items
When it comes to buying PoE 2 items, you want more than just a low price. You want speed, safety, and legit service. That’s where PVPBank delivers the goods.
Here’s why veterans like me trust them:
1. Fast Delivery
Time is everything. PVPBank consistently delivers your items fast—often well under 30 minutes. Whether you need gear, orbs, or a unique item to complete your build, you’ll have it in your stash before your next dungeon run.
2. Competitive Prices
We’re always on point with pricing. Whether you're grabbing a full item bundle or just topping off with some rare support gems, we’ll save you a chunk of currency compared to the other marketplaces.
3. Safe Transactions
PVPBank uses secure trading methods and account protection measures that make the process smooth and reliable. No sketchy trades, no funny business.
4. Customer Support That Gets It
If you ever hit a snag, our support team is full of folks who actually understand the game. No copy-paste answers—just real help, fast.
Path of Exile 2 isn’t pulling punches. Dawn of the Hunt is one of the most ambitious updates the franchise has ever seen. From deadly new enemies to build-shaping gems and mechanics, having the right gear isn’t optional—it’s the foundation for success.
You could grind for weeks trying to piece together a functioning build, or you could hit the ground running with cheap PoE 2 items from a trusted site like PVPBank. Whether you’re experimenting with new skill combos or prepping for hardcore league pushes, the right gear gives you an edge you can’t ignore.
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Safety Guarantee
Having 8 years of experience in the business allows us to efficiently and confidently deal with all kinds of issues. We also sport multiple farming teams along with world wide suppliers who farm by hand ensure that we can deliver our goods safely and securely. -
24 Hours Guarantee
With a plentiful inventory from suppliers all over the world, we guarentee a swift delivery of our itemsbringing us over 100,000 loyal returning customers. -
100% Refund Policy
100% Money-back Refunds can be made as long as the order is cancelled before the goods arrive. Most reimursements will take up to 24-48 hours to be processed. -
Best Prices Anywhere
Our overwhelming stock size gives us confidence that our prices are the lowest that you will find!