- > FFXIV Maintenance Timer: How to Track Downtime and Stay Ahead
- > Unable to Complete Version Check Error like 30605 in FFXIV? Fixed!
- > FFXIV All Patch 7.25 Mounts and How To Get Them
- > FFXIV Mamool Ja Allied Society Quest Guide
- > How to Get a Phantom Relic Weapon in FFXIV
- > FFXIV Occult Crescent Guide: How to Unlock, Survey Point Locations
FFXIV Patch 7.3 Job Balance Changes – What's Adjusted?
Welcome back, Warriors of Light. If you’re grinding Aether currents for the new duties or racing to push Alliance raids, you might wonder about job changes in Patch 7.3. On August 5, 2025, FFXIV rolls out its major update, The Promise of Tomorrow. Since new content can demand optimized gear or melding builds, some players choose to buy FFXIV gil via PVPBank to prep faster.
So what’s changing for those jobs we love? Here’s a veteran breakdown of what was revealed—or not—about FFXIV Patch 7.3 job balance changes, what to expect, and how players are reacting.
Are Job Balance Changes in Patch 7.3?
Short answer: Not really. According to developers and preliminary patch communication, no major job balance updates are planned in 7.3. That’s because this patch lacks a Savage raid tier or major PvP rework. Instead, the focus is on story, duties, QoL systems, and wrapping up Dawntrail.
Icy Veins and community sources both confirm that job changes were not part of the Patch 7.3 live letters, and the team hasn’t signaled adjustments within job abilities or potency yet. That said, small tuning may still happen in patch day hotfixes or follow-up releases ([turn0search12]).
Why No Job Buffs or Nerfs in Patch 7.3?
Veteran players will tell you that core balance patches often arrive alongside savage raids or major PvP seasons where tuning is necessary. Since 7.3 introduces a new Alliance raid and Treasure Dungeon but not high-end raid content, Square Enix opted to keep jobs untouched—except for QA minor adjustments.
This gives players time to adapt to new content mechanics before any tuning shake-ups. It may feel stagnant, but it’s also consistent with past patch pacing in X.0 or X.1 patches.
What Fans Are Saying About 7.3 Job Changes
On Reddit, many players expected minimal changes. A popular thread summed it up: "non-raid patches tend to see only minor changes, like potency or resource stacks" ([turn0search0]).
A GameFAQs user commented:
“Most jobs got AoE buffs, some got single target buffs, healers got range updates, but Viper and Pictomancer got hit hard…”
That likely refers to earlier patches or speculation—not confirmed in 7.3. If real, it'd come later ([turn0search23]).
Historical Balance Precedent: Dawntrail Adjustments
If we look at previous Dawntrail patches, many job adjustments happened in early 7.x patches. Actions like healer AoE increases or damage potency tweaks for melee jobs were typical outside major raid tiers. In Table converted via Windows Central interviews, SE confirmed small job tuning across tanks, physical and magical DPS, and healers before.
So while 7.3 may stay light on balancing, you can expect tuning eventually in a follow-up patch or hotfix.
What Should You Do as a Veteran Player?
-
Stay familiar with your Job toolkit. Even unchanged skills may interact differently in new raid or dungeon fights.
-
Test rotations in The Meso Terminal or Pilgrim’s Traverse to find synergies early.
-
Watch for hotfixes post-launch. Minor tweaks may roll out quickly once logged feedback is assessed.
-
Prepare gear early. Whether farming or buying gil, it's easier to adapt if your item level is ahead of curve.
When Gear Matters More Than Balance Changes
If your job didn't get buffs or nerfs in 7.3, clarity on gear and melding becomes even more important. Especially if you aim to queue Savage (later) or push higher tiers in Crystalline Conflict.
In that situation, many players consider buying gil from trusted sources like PVPBank to get a jump on crafting, materia melding, or high-demand gear. It’s about turning preparation gaps into performance.
FAQs: 7.3 Job Updates
Will any job abilities be reworked in 7.3?
Not according to official patch notes. Any big changes are likely to arrive in a follow-up patch or minor hotfix.
What about PvP actions like Purify or Resilience?
Visual and internal timing tweaks were announced, but no job-specific adjustments are confirmed for ranked series in Patch 7.3. Watch for balance tuning in future season resets.
Do healers get boosts?
Nothing substantial. Previous patches added range buffs, but none are expected in 7.3.
Why Job Balance May Still Matter Soon
Patch 7.3 closes Dawntrail, but adds a brand new Deep Dungeon, Treasure Dungeon, and Echoes alliance raid. Many players expect balance critiques to ramp after Savage raids or more competitive content is introduced. In other words, job tuning pauses now but might return stronger in X.0 or 7.4.
Square Enix has acknowledged in live letters that post-Dawntrail is a time to refocus on polish and feedback—especially feedback on roles in group play ([turn0search32]). So your voice in forums or feedback boards may influence future patch tuning.
Final Thoughts: Job Balance Outlook
Patch 7.3 is not the patch for sweeping job changes. It’s about concluding story, dropping new content, and letting players engage in fresh systems. Job buffs, nerfs, or rotation revisions are likely coming later—maybe in a balance-focused patch or Series update.
In the meantime, focus on your gear and glide past the grind. For fast gearing, consider purchasing gil via PVPBank to avoid market sniping or crafting delays. That investment means you spend time playing the new duties—not farming materials.
Need help optimizing your class for Vault Oneiron or Echoes of Vana’diel? Class-specific rotation help or gear set recommendations—just ask.