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The Best First Wave Husks Location in Arc Raiders Trials

If you have spent any real time in Arc Raiders, you already know that Trials are not just side objectives. They are the backbone of progression, gear upgrades, and long term efficiency. One of the most common weekly Trials players run into is Search First Wave Husks, and for newer Raiders it can feel confusing at first. The map is big, enemies are aggressive, and husks are not always obvious unless you know exactly where to look.

After hundreds of raids, countless night runs, and more Trial resets than I can count, I can confidently say this. Knowing the best First Wave Husks location in Arc Raiders Trials will save you hours of frustration. If you are short on resources or want to speed things up, some players also choose to use PVPBank to buy ARC Raiders coins, but even with good gear, location knowledge is what truly completes this Trial fast and safely.

This guide breaks down the best maps, exact zones, optimal routes, and veteran strategies to consistently finish the Search First Wave Husks Trial in as few runs as possible.

What Are First Wave Husks in Arc Raiders

First Wave Husks are destroyed ARC machines left behind from the original invasion. These are not active enemies. They are environmental objects that can be searched to earn Trial points.

There are three husk types that count for this Trial.

Wasp Husks which spawn randomly and are smaller in size
Rocketeer Husks which also spawn randomly and are medium sized
Baron Husks which spawn in fixed locations and are the most reliable

Searching ARC Couriers or ARC Probes does not count toward the Trial. That mistake alone has wasted more runs than most players realize.

Each husk searched awards 400 points. When a major map condition like Electromagnetic Storm is active, that doubles to 800 points per husk. Already breached husks still count, which is huge for efficiency.

Why Location Matters for First Wave Husks Trials

The biggest mistake players make is roaming aimlessly hoping to stumble onto husks. That approach turns a simple Trial into a risky PvE and PvP mess.

Veteran players run this Trial with one goal. Hit fixed Baron husk locations first, then sweep known random spawn areas if needed. That is how you finish in one clean run.

The best First Wave Husks location in Arc Raiders Trials depends on three things.

Density of husk spawns
Ease of navigation
Risk level from other players and ARC enemies

Let us break down each map.

Dam Battlegrounds Is the Best Overall Map

If I had to pick one map for completing the Search First Wave Husks Trial consistently, Dam Battlegrounds wins every time.

Dam Battlegrounds has the highest concentration of Baron husks and predictable routes. It also benefits heavily from Electromagnetic Storm and Husk Graveyard conditions.

Best Dam Battlegrounds Locations

Old Battlegrounds is the top tier zone. This area contains multiple Baron husks in close proximity. You can often find two to three husks within a short sprint.

Water Treatment is another strong location. Husks tend to appear near destroyed machinery and wreckage.

Red Lakes and Pump House outskirts are excellent follow up zones if you still need points.

A clean route through Dam Battlegrounds can easily net five or more husks in one run, even without modifiers.

Spaceport Is the Best Low Risk Alternative

Spaceport is my go to recommendation for solo players or anyone tired of getting third partied.

While it has fewer Baron husks than Dam, Spaceport spreads husks across wide open industrial areas. This reduces PvP pressure and gives you more room to disengage if needed.

Best Spaceport Areas

Outer perimeter zones often hide Wasp and Rocketeer husks near wrecked structures.
Warehouses and hangars contain reliable medium husk spawns.
Fuel depots and storage yards are underrated spots many players skip.

Spaceport rewards patience. Move methodically, listen for enemy activity, and you can quietly finish the Trial without firing many shots.

Buried City Rewards Experienced Players

Buried City is not beginner friendly, but for veterans it can be very efficient.

The vertical layout and underground sections hide husks in places newer players rarely check. Baron husks are less obvious but still present.

Buried City Tips

Check collapsed structures and sunken corridors
Use height advantage to scout before engaging
Avoid rushing central choke points

Buried City works best if you already know the map flow and enemy patrol patterns.

The Blue Gate Is a Solid Backup Choice

The Blue Gate sits in the middle of the pack.

It does not have the density of Dam Battlegrounds or the safety of Spaceport, but it consistently spawns First Wave Husks across open terrain.

Blue Gate Husks Zones

Between major landmarks rather than inside them
Near wrecked ARC patrol paths
Along open ridgelines and clearings

If Dam is too hot and Spaceport feels slow, The Blue Gate is a reliable third option.

Maps Where You Cannot Complete This Trial

Stella Montis does not spawn First Wave Husks. No matter how long you search, you will not progress the Trial there. Save yourself the trouble and queue another map.

Best Map Conditions for First Wave Husks

Map conditions matter more than most players realize.

Electromagnetic Storm is the best possible condition. It doubles husk spawn rates and doubles points per husk. With this condition active, you can complete the Trial extremely fast.

Husk Graveyard is also valuable. While it does not double points, it increases spawn frequency and makes random husks much easier to find.

Always check map modifiers before deploying if your goal is Trial completion.

Veteran Route Strategy for Fast Completion

Here is the route I use most often on Dam Battlegrounds.

Deploy and sprint toward Old Battlegrounds
Search all visible Baron husks first
Move toward Water Treatment
Sweep Red Lakes if needed
Extract immediately once points are complete

Do not overstay. Once the Trial is done, every extra minute increases risk for no reward.

Common Mistakes to Avoid

Searching ARC Probes or Couriers
Ignoring already breached husks
Splitting too far from your squad
Tunnel vision on combat instead of objectives

Remember, husks do not fight back. Let other players draw attention while you quietly complete objectives.

How Many Husks You Need Per Run

Most weekly versions of the Trial require around five husks in a standard run. With a major map condition, you can finish in fewer.

If progress does not carry over between runs, plan accordingly and commit fully to one clean route.

Final Thoughts From a Veteran Raider

The Search First Wave Husks Trial is not hard. It is just poorly understood by newer players. Once you know the best First Wave Husks location in Arc Raiders Trials, this objective becomes one of the easiest weekly completions in the game.

Dam Battlegrounds remains king. Spaceport offers safety. Buried City rewards experience. The Blue Gate fills the gaps.

Learn the maps, respect the modifiers, and stop wandering blindly. Trials reward preparation, not luck.

If you play smart, you will be in and out with full progress before most squads even realize what you are doing.