Aion 2 Weapons Full Guide – Everything We Know About Weapons, Crafting, and Combat
If you’ve been keeping up with MMORPG news, you already know Aion 2 is shaping up to be one of the most ambitious projects NCSoft has touched in years. And as any long-time Aion player will tell you, weapon systems are the backbone of the entire experience. The right weapon doesn’t just raise your DPS—it defines your combat rhythm, your class identity, and how you pull off clutch PvP moments. This Aion 2 Weapons Full Guide breaks down everything we currently know, what’s officially confirmed, what’s still speculation, and what players can realistically expect when the game launches.
Before we dive deep into the breakdown, a quick tip for players planning to optimize early progression: resources matter. If you want to get ahead of the curve when Aion 2 finally launches, many players are already planning to buy Aion 2 kinah from PVPBank to skip the early grind. Just throwing that out there for those who love a smooth start.
Now, let’s get into the real meat of the guide—the weapons, the systems, the speculation, and the potential metas.
What We Know So Far About the Aion 2 Weapons System
Although NCSoft hasn’t unveiled the full blueprint, several official teasers and developer comments give us a solid starting point.
A Modernized Combat System
The devs have emphasized that Aion 2 will feature a more fluid, action-oriented combat system. Compared to the original game—where animation locking, weaving, and chain skills defined the meta—the new combat looks to focus on:
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Dynamic movement
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Higher mobility
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Clearer skill telegraphs
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More reactive, fast-paced combat
This directly impacts how weapons feel and function. Faster action means weapons may have more active effects, transformation animations, or unique attack chains.
Large-Scale Battles Are a Priority
NCSoft repeatedly mentioned siege combat and open-field encounters. Weapons will likely be designed with both PvE raids and massive PvP battles in mind.
Expect:
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Weapons with AoE abilities
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Burst-oriented PvP weapons
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Specs designed for mobility and zone control
This suggests the Aion 2 weapons system will be more flexible than past titles.
Speculated Aion 2 Weapon Types
Because official gameplay footage and weapon menus are still limited, much of the community discussion is based on prior Aion titles, teaser art, and NCSoft’s design tendencies.
Swords
The classic weapon. Expect swords to be beginner-friendly, with balanced stats and reliable attack chains. Sword users will likely fall under hybrid DPS or frontline roles.
Daggers
If daggers return—high chance they will—they’ll deliver fast melee combos, high crit rates, and burst damage. In the original Aion, daggers defined assassin gameplay. The same is likely here.
Greatswords
High power, slower animations, huge impact potential. Greatswords in Aion always carried weight, both visually and in gameplay. Expect these to be associated with Berserker-style classes or aggressive melee tanks.
Bows
Long-range weaponry has always been a staple of Aion. Bows could introduce trap mechanics, zoning abilities, and sustained ranged DPS. Although unconfirmed, their traditional role practically guarantees their return.
Staves and Spellbooks
Magic casters in Aion typically used spellbooks for magical amplification and staves for hybrid melee-caster play. If Aion 2 continues this tradition, expect both to reappear with enhanced visual flair.
Maces
Often tied to support classes, maces offer moderate melee power with high defensive value. If priest or cleric classes exist, maces will almost certainly be present.
Speculative Engineering Weapons
This includes cannons, grenades, drones, and trap mechanics. While popular in many modern MMOs, these weapon types are not confirmed. Fans are hopeful, but we need official confirmation.
Will Aion 2 Have Dual-Wielding or Real-Time Weapon Switching?
This topic has been heavily debated.
What’s Confirmed
Nothing—yet.
What’s Speculated
Players expect:
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Dual-wield daggers
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Dual-wield swords
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Possibly mixed weapon setups
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Real-time weapon switching between two loadouts
But NCSoft has not confirmed any of this. Until closed beta arrives, treat these as educated guesses, not facts.
Weapon Mastery and Progression – What to Expect
Weapon mastery has been a fan favorite feature in many NCSoft titles. It rewards playtime and specialization, which fits Aion’s long-term progression style.
Likely Mastery Features
While none of these are officially confirmed, they are highly probable:
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Weapon XP or proficiency
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Passive stat bonuses
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Skill upgrades tied to weapon type
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Weapon specialization branches
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Mastery bonuses per class
Expect mastery to influence PvP builds, dungeon viability, and long-term scaling.
Crafting, Enhancing, and Upgrading Weapons in Aion 2
NCSoft confirmed that gathering and crafting systems are returning, but the specifics remain vague. Based on NCSoft’s past games, we can make some solid predictions.
Gathering Materials
Expect to collect:
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Ore
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Rare crystals
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Monster drops
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Boss materials
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Map-specific crafting items
Likely used for forging and upgrading weapon tiers.
Crafting Weapons
Crafting may involve:
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Blueprints or recipes
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Profession leveling
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Time-gated crafting
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RNG-based outcomes
It’s unclear whether crafting will be essential or optional.
Enhancing Weapons
Enhancement systems are always a big part of NCSoft titles.
Possible mechanics:
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Socketing
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Enchantment stones
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Failure penalties
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Guaranteed upgrade paths
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Visual effects tied to enhancement tiers
Weapon enhancement is almost guaranteed to be a major progression path.
Expected Weapon Rarity Tiers
Although not officially confirmed, NCSoft usually uses a tiered rarity structure.
Likely Weapon Rarity Levels
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Common
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Uncommon
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Rare
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Epic
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Legendary
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Mythic
Each tier may influence:
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Base stats
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Skill bonuses
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Enhancement cap
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Visual effects
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Set bonuses
High-end weapons are likely tied to raids, world bosses, or PvP season rewards.
PvE and PvP Weapon Loadouts – What the Meta Might Look Like
Without official gameplay, these predictions are theoretical. But veterans from the original Aion will recognize the patterns.
PvE Loadout Expectations
Weapons optimized for:
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AoE clearing
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Boss-focused DPS
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Sustain and cooldown management
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Support synergy
Dungeon teams may build around weapon synergies.
PvP Loadout Expectations
Expect weapons designed for:
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Burst damage
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Crowd control
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Gap closing or mobility
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Damage mitigation
Weapon swapping or dual setups—if added—would massively impact the PvP meta.
Rare Drops and World Boss Weapon Rewards
Aion has always included legendary boss drops. Aion 2 likely continues this.
Possible Rare Drop Features
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Mythic-tier weapons
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Unique skins or visual effects
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Titles and achievements
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Materials required for crafting top-tier items
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Seasonal or event-only weapons
These items could become symbols of prestige in the community.
What Will Shape the Weapon Meta?
Until players get hands-on time, the meta is speculation. But patterns in MMORPGs hint at what will matter.
Expect the meta to revolve around:
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Cooldown synergy
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Mobility
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Burst vs. sustain balance
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Class and weapon scaling
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Enhancement success rates
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Weapon passive effects
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PvE damage rotations
Once early access builds drop, the community will dissect every detail.
Final Thoughts – The Future of Aion 2 Weapons
Even with limited official details, one thing is clear: the Aion 2 weapons system will be massive, flexible, and central to the game’s identity. NCSoft’s history suggests weapons will define how you play, how you build your class, and how you dominate in PvP.
As more official information rolls out, this guide will evolve. But for now, stay ready, stay informed, and prepare for a weapon ecosystem that could redefine the franchise.